This is my test applet for the 3-D rendering routines that I have written in Java, and implemented in my 3-D JAsteroids game. It allows selection of various rendering methods, including Gourad (intensity-interpolated) shading, image mapping, flat polygon shading, and wireframe drawing, plus colored directional, point, and attenuated point light sources, ambient, diffuse, and specular shading, and depth cueing. Once I get the Gourad and image-mapping routines to be a bit faster, I will start to use them in 3-D JAsteroids. In the meantime, enjoy...


Note this applet requires a Java 1.1 capable browser such as Netscape Communicator 4.0 or higher, or IE 4.0 or higher to run.
Soon to come (hopefully)...faster rendering, bump-mapping, and Phong (normal-interpolated) shading.
Written by astrodud.
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